Zombies Forever
WASD or arrows to move, Space to attack
Unfortunately didn't have time to make a game-end condition, so the player is invincible. Oh well.
SOURCE CODE AVAILABLE FOR DOWNLOAD!
The game is a modern take on the classic game Daleks, in which when the player moves, the daleks move towards the player. The twist is, it's real-time, and instead of dumbly moving towards the player, the enemies, in this case Zombies, use Boids rules for behaviour.
(The game Daleks seems to have been lost into the mists of time, however here's a screenshot of a port of the game called Daleks Forever that plays similarly)
Programming:
Meseta
Font:
YellowAfterlife (yellowafterlife.itch.io)
Art:
Kenney (kenney.nl)
Music:
Muz Station Productions (soundcloud.com/muzstation-game-music)
SFX:
Tao & Sound (taoandsound.com)
Audio Alchemist (twitter.com/alchemist_audio)
Fusehive (fusehive.com)
CleanCutGames (cleancutgames.com)
Comments
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Epicest music, though I got stuck in a wall when it was building and assumed a state of undead